LITTLE KASHY’S CAMPS
Little KASHY’s CAMPs come from a 6-year-old’s mind that has been trapped in her cave, never maturing, often imagining, always lonely. Her reality is distorted, and so her builds follow, often seeking the light, space and freedom she so sorely misses in her cave, while breaking all sorts of physics and apparently even game design “rules” along the way. She sees life where others see none, she sees death where others hoped for life.
FROM HARSH REALITY TO FANTASY DREAMS, LITTLE KASHY’S FALLOUT 76 CAMP BUILDS ARE AS FULL OF OPTIMISM AS THEY ARE OF NAIVETE.
FLOODED STREET
2024
With so many restrictions on placement, Fallout 76 builders are inexplicably discouraged from building in or even near water. Surely, in a post-apocalyptic world, some structures are going to be flooded. This was Little KASHY’s experience when she tentatively ventured to the surface, far from people who could hurt her. The flooded street she found has a general store, a blacksmiths with a fully equipped workshop and other resources, a partly submerged fishing boat, ironically home to swimming fish, and a ruined house which she decided was a nice place to rest. There are vehicles flooded by the water, one of which has caught fire, and even a whale somewhere, and fearsome looking creatures that don’t bother her. The water is toxic so visitors get radiation, but this doesn’t seem to bother Little KASHY. The video is not a showcase, instead providing a context for her connection with the Flooded Street. Fans of Arcane and the odd special effect may relate.
LOCATION: South-western edge of the lake beside Thunder Mountain Power Plant
TECHNICAL HIGHLIGHTS: Building in the water and floating unsupported items in or on the water. Floating promotional lettering (not shown, you’re already here). Various merges and subtle details. Shelter access via basement. Difficulty level Advanced.
LITTLE KASHYZKABAN
2024
Inspired by (but not copying, your honor) the hostile triangular design of Azkaban from Harry Potter, Kashyzkaban floats over a clifftop in a windy red sky with shadowy spectres flying around it. Steam rises from its roof and the ground amongst the darkness. Glowing blue windows on all 3 sides show LOST imprisoned inside, providing points of light but offering no comfort for visitors. There is no visitor access inside the structure, but it’s a working prison, what did you expect? Vendor, shelter entries, resources and a workbench are set on the ground nearby, along with the detritus you’d expect where punishment and death are nearby.
LOCATION: “Mysterious Guidestones”, southern region of Savage Divide.
Technical highlights: Uncompromised execution of a weird concept that took too long to build. Floating a perfect triangle over a cliff involving geometry and guesswork for perfectly aligned elements manually placed. Building overlapping internal roofs for structure, floating LOST tubes for ideal height with windows, steam from inside the building and under the ground, floating spectres, minor terrain merges, illumination to change LOST tube from green to blue. Direct access to most shelters. Skill level Advanced.
KRYSTAL KONCEPT
2022
The Krystal Koncept is, in a word, unexpected. Part pyramid, part greenhouse, wholly functional and quite pretty, it contrasts with its unkempt surroundings. Located near Flatwoods, it has to be easy for inexperienced visitors and IQ-challenged PA Boys, so the entry leads directly to a central 4-way intersection with refreshments and vendors handy. To the left is a relaxing lounge area, and to the right a gymnasium. Straight ahead is a fully functional workshop, and outside to the right is a relaxing outdoor area with BBQ, music and a candlelit onsen. To the left are shelter entries, some submerged, some recessed in subtly glowing walls. Originally built by Little KASHY when she was I think level 13, my intention was that she would always surround herself with the finer things in life, but the under-floor artifacts (seen through glass) hinted at a story that was quite different. This set the tone for Little KASHY’s life, as described in Little KASHY’s story. She would dream of places built of glass and full of light, openness and magic, but her reality was to be much darker.
LOCATION: North of Flatwoods
TECHNICAL HIGHLIGHTS: Not a lot, it was more about design concept and patient execution. Alignment of parts, 4-thick illuminated wall placements, terrain and foundation merging, use of light (often concealed), proportion and form in an essentially 3 coloured concept (black, white, green). Direct shelter access. Skill level Moderate+.
BABYLON
2023
Stuck in her cave, Little KASHY dreams of unlimited light and space, with no regard to reality. She imagines being up in the sky, away from rocks that trap her, with flying friends to play with. As a sensible girl, there is a place to sleep, one to exercise, and a fully functional workshop, along with plenty of snack food. There are also entries to other shelters, in the air and in the ground. Of course her teddy bears and other friends are there with her, and she has a memorial for Floppsy. She will always miss Floppsy. With marsupial mutation, access to all areas is easy …. but don’t fall!
LOCATION: South of Spruce Knob Channels
TECHNICAL HIGHLIGHTS: Floating buildings, stairs (internal and external), asteroids and creatures, freeplaced walls, hanging vines, concealed fireworks, wobbly ghoul heads, various merges to make plain things less plain, in-rock fire (not shown), complete functionality. Direct access to most shelters. Difficulty level Moderate+
DREAMSCAPE
2022
Little KASHY isn’t afraid of monsters, after all, she’s lived with them in her mind for most of her life. So it’s not surprising that she imagines them flying around, enjoying the freedom she yearns for. This dream has her imagining a floating glass structure, safe from her surroundings but not confined by them. The gravitationally-unchallenged shapes form shards of varying lengths, with a central mass that is completely functional, with full workshop, exercise and recreational facilities. Toys, decorations and other items float too, because why not? It’s her dream, she can do what she wants. With no entry or exit doors, access is via an elevator system that most visitors manage quite well. It’s a weird and mysterious place, created by a weird and mysterious mind. Hers, not mine.
LOCATION: Southern edge of the lake beside Thunder Mountain Power Plant
TECHNICAL HIGHLIGHTS: Floating everything, especially those difficult angled sections. Concealed light and power sources, elevator system, disdain by retrograde stalwarts in the FO76 building community for being too different from their expectations, or not being “immersive”, ahem. Direct access to some shelters. Difficulty level Advanced.
NOT A TREEHOUSE
2023
Little KASHY dreams of living up in the trees, but doesn’t really know what a treehouse looks like. Never mind, she dreams of a pathway that floats, leading to one area, then another, all different, all with something to see along the way, somewhere to sit, and something to do or eat, leading up to a throne of sorts at the highest point, under the watchful guiding (and some might say evil) eye of Dolly. Starting at the top floor of the destroyed farmhouse, the walk winds it way through tree branches, up stairs that require no effort, to somewhere near the treetop. A strange bell tower glows red nearby, but we aren’t sure if that is part of her dream or a hint of something else. The video shows her dream allows her to interact with doves as a reflection of her loving side, and, then, well, there are bats too…
LOCATION: East of Blakes Offering, at the site of a destroyed farmhouse and bunker
TECHNICAL HIGHLIGHTS: Floating walkways, steps, platforms. Tactical use of themed lighting. Access to workshop and shelters via basement. Difficulty level Moderate+